In a similar way with planeswalkers, battles can draw out a game because attackers must choose between disrupting a powerful card or attacking a player's life total
A long while ago I built a $20 Talrand deck for this very website, and it turned out to be insanely oppressive to play against
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However, if you have Dawn in your hand, you can use that to add two Energy back to it in one turn and then attack again
Plus it's very fair, since you aren't taking anything they weren't intending to use against you