The final loyalty ability of this red planeswalker gives you an additional combat phase but only untaps one of your creatures
they may have additional effects like drawing cards, inflicting Special Conditions (Asleep, Burned, Confused, Paralyzed, or Poisoned) or altering the opponent's deck and/or board state
For this reason alone, it's worth picking up and shoving into a closet for a few years because it's sure to go up in price long term, but I can also very much understand not buying it strictly out of principle
The +2 is basically Opportunity every turn, it picks off a creature or artifact if need be, and better yet, you can play whatever card goes away with the -3
Inevitably, there had to be differences between the two, but all agreed that the overall worldview as envisioned by Tajiri should not be disturbed
They typically get involved after a card passes all the regression tests that we write