Using [c]Reanimate[/c], the namesake card of the deck, or a similar effect, reanimator decks can play extremely powerful creatures from the graveyard straight to the battlefield
And Ground beats Electric and Fire
Heres how I would sideboard: You generally dont want to use removal spells on their small creatures as they are not very good at blocking and feed Gate to the Afterlife
Today, Im upgrading the precon to bring out the best in this lovely spellslinger commander
Its a Stage 2, so youre not going to be playing it out your deck, but at the same time that gives you a lot of time to build up its Energy stock while you evolve it
This ogre detective puts your opponents on a clock while providing a stout two-for-one and the potential for more card advantage, yet none of it is so fast as to make the card miserable to play against