With more choices to sift through than ever before, researching what you want to buy and/or open compared to other options is a key step toward mitigating the risk and disappointment of buying a dud box with no upside
Having fewer cards overall also means the impact and satisfaction of getting a strong - or rare, if Pokemon Pocket retains the current rarity system - card is greater too
By using Lantern of Insight, the deck could almost always give information on what was on top of both players' libraries
Red also receives a sort of psuedo-draw in the form of exiling cards from the top of the library and then allowing them to be played until the end of turn or the end of your next turn, but if you don't use them in that time, they're gone for good
If you swap out the word "plan" for the word "quest", then these two enchantment variants feel like they're drawing from essentially the same well
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