White/Black has very little access to good ramp spells or rituals, or artifact fetching, so for Orzhov it's mana rocks and tricks like this
Hundred Dragon X WIND Level 4 [ Dragon / Effect ] ATK 1800 DEF 1000 Once per turn: You can have this card gain Levels equal to the number of cards you control, and if you do, it gains 100 ATK for each Level gained
Efficient one-drops tend to perform well in the format, after all
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X onto your bench as soon as possible so you can use its Poke-Body and when you put Giratina into your active Pokemon spot I would use Darkness Lost every turn so you can knock out many Pokemon at once, you will probably have to last 3 to 4 turns with Giratina out there to knock out most of your opponent's Pokemon and then they'll all have to go to the Lost Zone and they won't be able to them again in play