Last updated on April 16, 2026 Decanter of Endless Water | Illustration by Titus Lunter Magic isnt like Crazy 8s, where the goal of the game is to get rid of the cards in your hand
When building a 60-card deck, having seven copies of Seven Dwarves means you have decent odds at getting two or possibly even three of them on the battlefield, which makes each of them bigger
In the mid-game, by sending 'Infernoble Knight - Oliver', 'Infernoble Knight - Maugis', and 'Infernoble Knight - Turpin' to the Graveyard, you can aim to activate Graveyard effects and Equip Card effects
The rest of the Aroma cards are all available in the Fortress of Gears Mini Box
Exerting, Rushing, bouncing, and generally frustrating your opponents plans are all brought up to are we there yet levels of annoying fun
If you could cheat it onto the battlefield early using some other effect, you can turn your opponents permanents against them