This deck offers the same or lesser value than the other decks, but people are charging twice as much for the precon
And you get a giant threat with all that
It generates chaos by forcing all your opponents to attack one another the turn Kardur enters the battlefield
Cruel Somnophage Cruel Somnophage does a paltry Tarmogoyf impression by growing alongside the graveyard, but the adventure, Can't Wake Up, kickstarts things
The legend tells us the term "impulse draw" came from this card: Impulse Draw is a mechanic mainly associated with red decks that lets you exile the top cards in your deck and cast them for a limited period of time (example: until the end of the current turn, or until your next turn)
There are certain cards that work well with this strategy like Kalonian Hydra, and hydras in general because theyre usually 0/0 that ETB with +1/+1 counters