Being in Boros colors (red/white) gives her access to plenty of double strike enablers like Reyav, Master Smith or Boros Charm, which can turn her stagger ability into a game-ending combo
It's a one-mana white enchantment that allows you to search up three basic land cards on your upkeep if an opponent has more land than you
It's like how Magic: The Gathering refers to the cards you play as 'spells' - to give a story reason that you're playing at all
Not only that, this card has a good amount of willpower and lore-generating capability too, since each quest gets you three lore, so it can tank some damage and still help you win the game.
Pros : targeted removal that breaks parity, strong tempo swing
As your first main phase begins during each of your turns, you add a lore counter to each Saga you control, including the Saga creatures