A deck focused on Meklord monsters, with a strategy based on controlling multiple Meklord monsters simultaneously, would greatly benefit from using the Meklord Deflection card to protect those monsters, increase their ATK, and provide a backup plan for destruction
destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine/EARTH/Level 1/ATK 0/DEF 0)
It also has the niche effect that it can be treated as a level 3 or 5 monster for the summon of an Xyz monster, this effect will rarely be relevant, unless you want to push for damage with Loading
The full set will contain 184 different cards + secret rares
send 1 DARK "Vampire" monster from your hand or Deck to the GY, and if you do, destroy that target
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