While Atraxa's combat abilities are nothing to scoff it, it's best known for its ability that allows its controller to proliferate at the beginning of their end step
I love that flexibility, and more interaction is never wrong in green decks
Having one player create a (mostly) balanced tug-of-war is a losing move likely to cause frustration and discourage usage of your mechanic
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Sometimes this deck can feel like a numbers game, cause much of the deck is designed around getting to nine mana as quickly as possible, with access to all five colors, so you can drop The Ur-Dragon and then start attacking to trigger its attack effect
Whether Fabricate should see play ultimately depends on the specific deck and its strategy, but it can be a useful inclusion in the right context