At the same rank, there is also Sheridan, which is similar to removal/control takeover, and compared to that, you can take control directly, so the advantage is that you can take away P monsters that you can't take over there, and cards that cannot be revived
In the past, the Ultra Space Fighter series had more flexibility as it was not designated as a theme group, so it could be deployed as mercenaries here and there or mixed in as an additional element in other decks, so there was a big difference with the giant battleship decks where it was difficult to show anything except the blaster cannon core due to the lack of theme group designation and flexibility, but after supporting the 13th group, it actually The new support cards for giant battleships are being adopted as mercenaries in machine decks, and these cards with an old-world theme are not being adopted, so the situation has been reversed
Against Salamangreat its very important to play the resource game as tightly as you can and look for the right opening
[Main] Until the end of your opponent's turn, 1 of your Digimon gains Blocker (When an opponent's Digimon attacks, you may suspend this Digimon to force the opponent to attack it instead), and Reboot (Unsuspend this Digimon during your opponent's unsuspend phase), and can't be deleted by your opponent's effects
* Leomon is not interesting at all right now, CCCC to attack is a lot, maybe downgrading that attack cost to CCC and lowering 10 hp will make it more playable
Slifer the Sky Dragon Slifer powers up depending on how many cards you have in your hand, so this Deck uses Token-generating effects to help you gather the 3 required Tributes while using fewer cards from your hand