I have no desire to see those go either
No player may interfere with the dropping of the cards, including while they're in freefall
It has no restrictions so it can work with any Hero deck to give them an additional boost.

Provided Decklist: Monsters: 16 | Performapal Monkeyboard ||| Prank-Kids Rocksies || Aleister the Invoker ||| Prank-Kids Lampsies | Performapal Lizardraw ||| Prank-Kids Dropsies ||| Prank-Kids Fansies Spells: 23 | Instant Fusion || Polymerization | Terraforming ||| Invocation ||| Small World || Forbidden Droplet | Set Rotation || Prank-Kids Pandemonium | Prank-Kids Pranks ||| Prank-Kids Place | Fusion Recycling Plant ||| Magical Meltdown Trap: 1 | Prank-Kids Plan Extra Deck: | Prank-Kids Battle Butler | Invoked Mechaba | Invoked Augoeides | Invoked Purgatrio || Prank-Kids Rocket Ride | Prank-Kids Weather Washer | Toadally Awesome || Prank-Kids Dodo-Doodle-Doo | Prank-Kids Bow-Wow-Bark | Aleister the Invoker of Madness | Secure Gardna | Artemis, the Magistus Moon Maiden | Salamangreat Almiraj Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary

The new set is sorta, technically, kinda out now with some Tech Sticker Collections (we still need to wait for the ETBs and booster bundles), but the Pokmon TCG 's latest expansion is technically now out in the wild
Poke Balls should be utilized in every single deck in the game, helping players put their strategy into effect as soon as they can in battle