On the other side, we have the Amber/Emerald deck, which appears to be focused on the new boost mechanic the most
This has solid stats and is easy to crew, and ramping your mana for artifacts has some real upside in this set
How MTG Turns FF2's Weapon Proficiency Into Gameplay Mechanics For Final Fantasy 2 , WotC decided to include cards that have abilities tied to equipment and "weapons." This is because a major mechanic in FF2 is to gain weapon levels or proficiency with a weapon, and since Magic: The Gathering 's mechanics include the existing ability for creatures to equip artifacts, it's a good match
This kills something outright, and then forces a block on the next turn
isnt quite as game-changing as the other Rise of the Floodborn action cards on this list, but for such a cheap cost it might just make the difference between winning and losing
However, Portal Three Kingdoms did have sorceries that could only be played during the combat phase, such as Heavy Fog and ones that could only be played in response to another spell, such as Preemptive Strike