To make this point, let's pretend your opening hand has only enough land (of the correct colors) to cast your commanders
Voracious Fell BeastVoracious Fell Beast, Subjugate the HobbitsSubjugate the Hobbits, In the Darkness Bind ThemIn the Darkness Bind Them, Goblin Dark-DwellersGoblin Dark-Dwellers, Monstrosity of the LakeMonstrosity of the Lake, and Extract from DarknessExtract from Darkness were all fattening up the high end of the mana curve, while not providing enough support to the decks main themes
Mono-colored commanders greatly restrict the tools available to you, so they need to supply lots of power to make up for it, and Dragonhawk doesn't get there for me
Their creatures will have base power and toughness 1/1
Using Fire Magic to clear fodder for edicts is a solid line in this archetype
It doubles as a surprise shield: Tap 3 mana, exile it, and suddenly your legendary creature gains hexproof and indestructible until the end of the turn