What sets these decks apart from the idea of a theft effect, though, is that they are either casting opponents spells, or copying permanents in play
In many ways, this card calls back to Mother of Runes or Giver of Runes, giving access to a useful effect in both Standard and Pioneer
Hecteyes Forcing your opponent to discard a card is quite close to you drawing a card in terms of card advantage
Izzet Prowess (21.1% of the Winner's Metagame) 7 Island 4 Riverpyre Verge 4 Spirebluff Canal 4 Steam Vents 4 Burst Lightning 4 Flow State 4 Opt 4 Sleight of Hand 4 Boomerang Basics 4 Stormchaser's Talent 4 Slickshot Show-Off 3 Eddymurk Crab 2 Multiversal Passage 2 Spell Pierce 1 Vibrant Outburst 2 Colorstorm Stallion 1 Roaring Furnace // Steaming Sauna 1 Impractical Joke 1 Bounce Off 2 Ral, Crackling Wit 2 Soul-Guide Lantern 1 Get Out 1 Colorstorm Stallion 1 Broadside Barrage 1 Spell Pierce 1 Sear 1 Eddymurk Crab 1 Annul 1 Negate 1 Slagstorm 1 Pyroclasm 1 Flashfreeze Izzet Prowess remains the deck to beat in Standard, commanding 21.1% of the winner's metagame
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Enchantments create ongoing magical effects that persist on the battlefield