I don't know how memory viewers really work but I imagine there may be a way to find the origin of the player sprite used in game via emulator and a memory viewer
Duel Links 2017-11-06 Field Barrier (Master Duel) Yu-Gi-Oh
During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK
View as Gallery View as List Animadorned Archosaur X LIGHT Level 1 [ DinosaurEffect ] ATK 0 DEF 0 If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand
Stats[edit] Deck[edit] Japanese: Rmaji : K Kakeru Yami Ry Translated: Dark Dragon Flying Through Nothingness Fixed Text[edit]
You now start every duel with the amount of Life Points you ended the previous duel with