Its building your speed from the get-go, and it has menace, so it'll probably help you damage your foes in the long run, especially on the early turns
[adinserter block=1] Now, a note on the actual top 10
$8.49 The Wind Crystal Final Fantasy $1.49 Demand Answers Murders at Karlov Manor $2.79 Runaway Steam-Kin Guilds of Ravnica $4.99 The Water Crystal Final Fantasy $17.99 The Earth Crystal Final Fantasy $4.99 Clive, Ifrit's Dominant Final Fantasy $5.99 Torbran, Thane of Red Fell Throne of Eldraine $0.35 Fanatic of Mogis Theros $12.99 Untimely Malfunction Duskmourn: House of Horror $7.99 Professional Face-Breaker Final Fantasy Commander Decks $4.99 Unexpected Windfall Adventures in the Forgotten Realms $2.49 Hazoret's Monument Amonkhet 0 results found
You can easily take this idea further using cards that deal mass damage, like Star of Extinction, Blasphemous Act, or Dawnsire, Sunstar Dreadnought to create an absurd number of Treasure tokens
Do I even need to ramp
When I say, draw-two, I mean loading the deck with cards like Prince Imrahil the Fair, Alandra, Sky Dreamer, and Homunculus Horde that provide benefit when you draw your second card