It also plays exceptionally well with double-striking Warriors, and it even counts itself if you can somehow slip this 1/3 past an opponent's blockers
The best strategy for Sephiroth is an aggressive Aristocrat game plan, that is, one that focuses on creating and sacrificing multiple creatures to transform him faster and get his emblem
Hakbal is also a source of ramp, considering every time he attacks, you can play out the lands you've expanded into
There's only one other Assassin creature in Limit Break other than Elena, Turk RecruitElena, Turk Recruit, and that's Vincent, Vengeful AtonerVincent, Vengeful Atoner
Each player poses as an ambitious monarch who wishes to expand their rule
Control typically wants the bounce effect but is very greateful for the expendable blocker that comes with it