It encapsulates an elegant but unique game situation that's more interesting than competitive but that makes for great stories, bizarre but goofily fair gameplay, and all the other things you'd prefer niche Magic cards be
Best Play Cards from Exile Payoffs Part of this archetypes power comes from its enablers also acting as payoffs, which I suppose youd expect from a modern archetype
It's not great on its own, but with the right support from other Treasure Planet characters, it can pull its weight, protecting your valuable characters and generating quite a lot of lore
Its the perfect choice for those who enjoy winning and playing a fun deck
Daniel Roberts (@Razoack) is a UK based player writing about all things Standard
We're ignoring cards that only double their own counters, like Primordial Hydra or The Millennium Calendar