Vanilla creatures often aren't played in the 99 of a deck, let alone as its commander
Ive changed it so Thornbite Staff equips not to Marrow-Gnawer but to something else, buying us a turn to stop a combo in each scenario
When opening the booster packs, I didn't snag any Enchanteds, but I did manage to get a few Legendary cards like "Diablo - Devoted Herald" and "The Queen - Diviner." Other highlights include the Legendary card "Piglet - Sturdy Swordsman" and "Daisy Duck - Musketeer Spy" (a Common card, but the art is really nice)
Esper Sentinel pips both Archivist of Oghma and Deep Gnome Terramancer to a spot on this list, and its because the latter two cards both require opponents making deckbuilding decisions we cant control
Escarpment Fortress | Illustration by Vaigintas Pakenis The number to the right of the / in the lower-right is a creature's toughness and represents how much damage that creature can take before it dies (if it hits 0 or less)
Manufacturer Wizards of the Coast Revised set includes 121 rare, 95 uncommon, 75 common, and 15 land cards