While the stakes are multiversal, the story stays grounded, letting players experience the conflict through the eyes of the people fighting to defend their homes
double the ATK of all "Numeron" monsters you currently control, until the end of this turn
Chaos Warp isnt something we need in a post-Generous Gift/Solitude world, while Return to Dust has been, well, returned to dust
Obviously a huge degree of the appeal of this game is in building decks and creating interesting setups for play - plus collecting cards
Honorable Mention - Plunder the Graves Some of these series didn't do much innovatively
Therefore, these will allow you to have a larger image of whatever you'd like with the ability to still change the Attack/Defense values